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Cant rip from lelutka heads?
#10
(05-27-2020, 06:53 AM)Benjamin Wrote: BoM wouldn't be such a deal breaker if any of these viewers were capable of opening avatar textures and saving them to HD. I haven't got that function yet in my Club viewer and as many different ways that I've tried it seems broken in Revelator. Just spins and spins on saving (downloading) texture with no results. I've learned to check avatar textures when ripping people to see if there is any baked textures, if so then I know it's BoM and I need those textures to use when reassembling the ripped body. If you are able to get the baked textures, you can later upload them and copy the UUID of the newly uploaded texture. Then use notepad++ to replace the default BoM textures UUID's with the UUID's of your newly uploaded texture, import XML and the textures should be applied. This is of course assuming you are importing to OS/Opensim since import mesh wont work on SL grid.
Anyone else had an issue with saving baked textures with Revelator?

the extremely old schol way was to get the openGL source into sl and then dig through many many textures til you find the ones youre looking for and upload. Im too lazy and spoiled for that now that i tasted the convenience of cbviewer Tongue
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Messages In This Thread
Cant rip from lelutka heads? - by CloudZelda2 - 05-25-2020, 05:01 PM
RE: Cant rip from lelutka heads? - by xXravenXx - 05-26-2020, 02:26 AM
RE: Cant rip from lelutka heads? - by CloudZelda2 - 05-26-2020, 06:26 AM
RE: Cant rip from lelutka heads? - by xXravenXx - 05-26-2020, 10:42 AM
RE: Cant rip from lelutka heads? - by CloudZelda2 - 05-26-2020, 11:21 AM
RE: Cant rip from lelutka heads? - by xXravenXx - 05-26-2020, 04:30 PM
RE: Cant rip from lelutka heads? - by CloudZelda2 - 05-26-2020, 05:03 PM
RE: Cant rip from lelutka heads? - by Benjamin - 05-27-2020, 06:53 AM
RE: Cant rip from lelutka heads? - by C.Nails - 05-27-2020, 11:14 AM
RE: Cant rip from lelutka heads? - by CloudZelda2 - 05-27-2020, 04:39 PM
RE: Cant rip from lelutka heads? - by Benjamin - 05-28-2020, 06:06 PM

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